9/12/2023 0 Comments Final fantasy xvi developers![]() ![]() “When you start Final Fantasy 16, you’ll start with Clive in his twenties and you’ll play just a little bit, and then you will have this flashback where he goes back in time to and, and remembers, when he was in his teens,” Yoshida explained. He’s hellbent on revenge for his younger brother Joshua, and unlike other protagonists whose tragic backstories tend to unfold over time and in the background, we will get to experience his firsthand. As part of a lengthy roundtable interview with a few other journalists, I was able speak to Naoki Yoshida (FF16’s producer), Hiroshi Takai (FF16’s main director), Ryota Suzuki (FF16’s combat director), and Michael-Christopher Koji Fox (FF16’s localization director) and unpack various other aspects of the game, like lead character Clive Rosefield, his motivations for revenge and the wider world around him, and rethinking Final Fantasy’s approach to combat, which helped me wrap my head around an FF title that feels jarringly distinct, if promising, next to the rest of it’s lineage.Ĭlive, for example, is a more tragic protagonist than usual, even if the trope is a familiar one in the series. ![]() While the bulk of my recent time with Final Fantasy 16 was spent in a combat-heavy demo, as this represented the brunt of what the team said they wanted to focus on to begin with, I also got the opportunity to pick the brains of some of the game’s key developers. ![]()
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